Image #2 shows an ATSF autorack car in a train. This gives a good sense of how the rolling stock objects will look in game. You can also see the 3D ties under the rail. We still have some work to do on the items in this scene; for example, the bump map on this car renders the rivets too large, and the track level-of-detail system (LOD) needs some fine-tuning. Also, the entire track network still needs an art pass to make the components look realistic.