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At the beginning of each point, the two teams stand on their respective goal lines. The defending team "pulls" by throwing in the direction of the endzone that they will be attacking. This is similar to a kickoff. The above is a picture of a pull. When throwing the pull, the thrower usually attempts to send the disc as far down the field as possible (hopefully, into the other endzone). There is no pivot foot on the pull, so some pullers use a wind up (a few steps) to get the most distance off of their throws. It is also important for the pull to have accuracy (ideally, land near the back of the end zone, on one side or the other), and a good pull will float for as long as possible. The pulling team should not cross their line before the disc does. The pulling team (now the defense) will attempt to put their defense in place as quickly as possible. Since this is usually person to person, the defense sprints down the field. Meanwhile, the receiving team sets up their offense, catches the pull (or lets it drop), and usually gets off a throw or two. Usually, a team will have only a few people that regularly Pull during the game. Pulls can be either backhands or forehands (although any throw is usable). As actually played, often pulls are released past the goal line, and the players on the pulling team are past the goal line (off-sides). When this is egregious, the other team may complain, or call off-sides. The implementation of observers has helped with this problem, although as play gets more casual (league play, for example), off-sides is violation that gets less and less attention. The receiving team either catches the disc (if they do so, they must put the disc into play either where they caught it, or at the nearest in-bounds point) or they let the disc land. Once the disc has touched the ground, the receiving team can stop the disc by touching it at any time. If the receiving team touches the disc PRIOR to it contacting the ground, but does not succeed in catching it, the disc is turned over, and the pulling teams takes possession of the disc. If the disc is stopped or comes to rest after rolling, and the point where the offense picks the disc up is in bounds (assuming that it was always in bounds), the offense starts play from that point. If the disc lands out of bounds, the offense has a choice to either put the disc into play at the nearest field proper inbounds point, or they can center the disc. If the disc goes out of bounds at or past a spot (20 meters?) away from the endzone they are attacking from, they can center the disc at that 20 meter mark (this is called the brick). |
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All images are © bil elsinger. Please ask before using.
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